Pixel Pumpkin Ghost Sprite
A jack-o'-lantern head on a drifting white sheet, grinning with a glowing carved face. Made for a Halloween level. A single 256×256 PNG with a transparent background.
Settings
- Image size
- 256 × 256
- Cell size
- 256×256
How to use the Pixel Pumpkin Ghost Sprite
A jack-o'-lantern head on a drifting white sheet, grinning with a glowing carved face. It is a spooky but friendly character, made for a Halloween level, a seasonal event, or any game that needs a ghost with a bit of personality.
The file is a single 256×256 PNG with a transparent background. Import it as one sprite: Sprite Mode Single in Unity, a Sprite2D in Godot, or this.load.image in Phaser. There is nothing to slice. If you scale it up, keep texture filtering on nearest so the glow and the carved face stay crisp.
Ghosts are easy to animate in code even without extra frames. Bob the sprite up and down with a sine wave, fade its opacity in and out, or let it drift slowly toward the player, and it already feels alive. Use it as an enemy in a haunted house, a boss for an October event, a friendly NPC who hands out candy, or a collectible character in a seasonal update. It also works well as an icon for a Halloween menu or a limited-time mode.
If you want the pumpkin ghost to float, attack or vanish as a real animation, add this image as a reference in the SpriteGen generator and describe the action. You get a sprite sheet in the same style to drop into your game.